What's to come until August
As some of you might already know, there are already two playable super-duper early™ releases of the game ready to be played. Unfortunately these versions cannot simply be made public due to the fact that there might be copyrighted materials in them. I’ve been working on this project for quite a long time now and have not really cared about which (maybe copyrighted) files end up in the folders. That changes now!

As you can see from this screenshot, progress on the project has been quite slow. (Game development is just a hobby for me.) What’s interesting though is that the very first preview has been released on 28. August 2019 and the second preview version on 28. August 2020. So you can guess what’s coming for this year’s 28. August 2021 ;).
Until then, I have a couple of additions planned which might or might not work out in this timeframe:
- Implement “auto-tiling” to allow terrain to be more flexible and pleasing to the eye
- Add “auto-tiling” for all the available terrain types. So far it is only available for the “grass” tile. (Sneak peek in yesterday’s post.)
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Integrate Lua as a scripting language for later use (As of this point there is an ingame debug-console which has very limited commands. This is to be extended going forward.)
- AI
- Navmesh ← actively working on this currently
- Pathfinding
- Steering behaviors
- Set up a working demo game (quest giver/storyline/etc.)
- Give credit to the awesome open-source game assets (It’s only a few as I’ve designed most of the game myself, but I will look through the files and give appropriate credit where it’s due. Also, open-source software.)
The last two points are, as you might have guessed, the most important ones out of all of them. I am going to continue working on the other stuff for now, but will eventually have to cut some of it short in order to have something “playable” on publishing day. Unfortunately it is not entirely possible to load up the save data from the last preview version, since some things have changed internally. That being said, some of it can be used effortlessly and some of it is supposed to be extended anyway.
I will see how it goes and keep you guys updated, see you!